Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) Web1. Eye values are true to what you choose in the picker.HED_Hair_Colour_Vector is hair. The default value is ~5 and makes Shep look vaguely sweaty in LE1/LE2, but plasticky in LE3. I know where and how to change the hair colour, I just don't know the codes. I set the value down to 3 for more matte skin. Eyebrows render much paler/thinner in LE2 than in LE1 or LE3, so you will need to be mindful of that difference.Hair Shine:Controlled byHAIR_Spec_Contribution_Scalar (shine) andHAIR_Shine_Desaturate_Scalar (how much coloured lights reflect). Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Skin: HED_SPwr_Scalar controls the highlight shine on the face. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. It seems that being a buzzcut it looks brown rather than black. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? The powerful open-source mod manager from Nexus Mods. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. Add TIMs' eyes to Shepard. Stepping by 0.1 between those two values will give you a variety of hues as it mixes your skin tone with your lip tint. Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. Credits to Moraxix for the Even More Hairstyles Mod. But its going to When I tint it black it's still pretty red. You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! Scroll down to "Squad" and click, then click on "Player". 0.000 has a faint shine on female characters. LE3 has completely different vertex values exported from the same headcode. #95234248, #95234773, #95235178 are all replies on the same post. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. I wanted a dusting on her skin much less garish than the blushes in CC. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Article 10 - TERMINATION10.1 In the event of a breach by the Licensee of its obligationshereunder, the Licensor may automatically terminate this Agreementthirty (30) days after notice has been sent to the Licensee and hasremained ineffective.10.2 A Licensee whose Agreement is terminated shall no longer beauthorized to use, modify or distribute the Software. Open the latest save file in Trioligy save editor. my shep looks beautiful now, thank you so much! Copyright 2023 Robin Scott. Import / Export head morph. Changing Shepards' hair. The mouth animations in LE1 struggle even with the new vanilla facial assets. Your changes might look beautiful in stills but summonCthulhu when they animate. Click on 'HAIR_Diff = ' to start with. Create an account to follow your favorite communities and start taking part in conversations. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Idk if there a way to look into the game files and find the name that way. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. -> Thanks heaps to ELE08, who wrote this blog!!! Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Mouth size:outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the Y axis. Article 1 - DEFINITIONSFor the purpose of this Agreement, when the following expressionscommence with a capital letter, they shall have the following meaning:Agreement: means this license agreement, and its possible subsequentversions and annexes.Software: means the software in its Object Code and/or Source Code formand, where applicable, its documentation, "as is" when the Licenseeaccepts the Agreement.Initial Software: means the Software in its Source Code and possibly itsObject Code form and, where applicable, its documentation, "as is" whenit is first distributed under the terms and conditions of the Agreement.Modified Software: means the Software modified by at least oneContribution.Source Code: means all the Software's instructions and program lines towhich access is required so as to modify the Software.Object Code: means the binary files originating from the compilation ofthe Source Code.Holder: means the holder(s) of the economic rights over the InitialSoftware.Licensee: means the Software user(s) having accepted the Agreement.Contributor: means a Licensee having made at least one Contribution.Licensor: means the Holder, or any other individual or legal entity, whodistributes the Software under the Agreement.Contribution: means any or all modifications, corrections, translations,adaptations and/or new functions integrated into the Software by any orall Contributors, as well as any or all Internal Modules.Module: means a set of sources files including their documentation thatenables supplementary functions or services in addition to those offeredby the Software.External Module: means any or all Modules, not derived from theSoftware, so that this Module and the Software run in separate addressspaces, with one calling the other when they are run.Internal Module: means any or all Module, connected to the Software sothat they both execute in the same address space.GNU GPL: means the GNU General Public License version 2 or anysubsequent version, as published by the Free Software Foundation Inc.GNU Affero GPL: means the GNU Affero General Public License version 3 orany subsequent version, as published by the Free Software Foundation Inc.EUPL: means the European Union Public License version 1.1 or anysubsequent version, as published by the European Commission.Parties: mean both the Licensee and the Licensor.These expressions may be used both in singular and plural form. Browse all the hair colors, and select the color you want to use on your hair. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Open save editor, in general tab copy "identity code", start a new game and past the code, make changes, wait out intro until you can save the game, open that save in editor, in the save editor go to the "head morph" tab, choose export save as "insert name here", open your original save with the character you are playing, open "head morph" tab and choose "import" and import that morph you created, save and that it. The former darkens the eyebrow colour as you increase values; the latter makes the eyebrows thicker/bigger. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. Current save has the name changed to Yingmi. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. 3. Updated 2.0 - Split into two files. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. You can always tweak the tint in the vectors.Skin:HED_SPwr_Scalar controls the highlight shine on the face. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. ForHAIR_Shine_Desaturate_Scalar, setting it to 0.500 gives a pretty distinct effect.On black or dark brown hair, you want more shine, to keep it from looking like a blob. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. Edited by ColBatguano, 06 June 2021 - 06:19 pm. Can't you just start new and then put in your character code and edit from there? Article 12 - NEW VERSIONS OF THE AGREEMENT12.1 Any person is authorized to duplicate and distribute copies of thisAgreement.12.2 So as to ensure coherence, the wording of this Agreement isprotected and may only be modified by the authors of the License, whoreserve the right to periodically publish updates or new versions of theAgreement, each with a separate number. -> Thanks heaps to ELE08, who wrote this blog!!! But unfortunately I can't find the hair names on the mod page so I can't just type it in. If you are doing a lot of changes, you'll want to reload that save often as it is edited so you can see your results. Credit goes to Gibbed Remove the if you are copying and pasting. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. This will break the lipsync! See this blog post for detailed information regarding hair codes. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. Vector Parameters. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. New comments cannot be posted and votes cannot be cast. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. Now, open the extracted file player.sav in HxD. This will let you pick the colour of the cyborg eye implants.Texture Parameters:does what it says on the tin. Features. loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. Any recommendation on which value to set it to for natural-looking eyes? You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. Not as matte as Miranda, but closer to that. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. WebThese are the textures you need to change. You will find exceptions to those rules if you play with the mouth settings.Mouths are extremely easy to break, but the payoff is nearly worth it. This RGB tool let you see how a number changes All rights reserved. Go to Headmorph Tab->Vector Parameters->Skin Tone. See this blog post for detailed information regarding hair codes. Features. If there isn't a way to do it in vanilla, is there any sort of mod or file type thing I could do to change it? The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. All rights reserved. Bioware's plot database. 2.500 works for deeper skin.Lip Shine:Controlled byHED_Addn_Spec_Lips_Scalar. Therefore,the Licensor disclaims any and all liability towards the Licenseearising out of any or all proceedings for infringement that may beinstituted in respect of the use, modification and redistribution of theSoftware. Objects in mirror are lighter than they appear. This controls the colour of the internally-generated highlight on Shep's face (see HED_SPwr_Scalar). Updated 2.0 - Split into two files. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. To the right, scroll until you see "className". Features. Thankyou. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. Open save game editor and then go to the "Raw" tab. Whatever value you set here may have to be boldened in LE3. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. As a new modder, this helped so much! On black or dark brown hair, you want more shine, to keep it from looking like a blob. WebGibbed's newly added Color Editor may make things a bit easier too. In save editor, export a base headmesh as a backup in case you mess up and can't figure out what you did, or decide you like her as she was. Backup your save files. Try brute force values for Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Most any hair can be swapped in on this line. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". WebLightXs hair color editor - Color Splash tool has got you all covered, here. 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. It may be the reason your Shep's skin looks ashy/grey/plasticky. You may wish to make a smaller change if you feel like your Shep is now squinting. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. This value controls the intensity of the glow of the eye implants. 1.150 is a good value for that. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Now, giant overbites and weird green hair with red eyeballs! I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. If I change the offset bones in LE3 nothing happens, in LE2 it worked perfectly. Save your "face" with an self-explanatory title so you know what it is. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. Use Trilogy Save Editor.Backup your save files. Open your current playthrough in the save editor and import the face. At the end, change your current class to the new class. Vector Parameters. {Side Note} amazing breakdown, this was so helpful! All I get is Role-Play, Gamplay, and Morality for ME1LE. If the default femshep hair tints differently. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Alyx Shepard Custom Femshep Headmorph ME3, Ashley Shepard Headmorph (UPDATED for whole trilogy), Ashton Shepard Headmorph for MELE1-2 and LE3 added, Cyber Shep 1 - Renegade Scar and Eye Replacers, Cyber Shep 2 - New Scars and Cybernetics For Shepard, Dana Shepard (LE1-3 Charcodes and Headmorph), Default freckles complexion for custom femshep, Editable Default Male Sheploo V1 - with bonus ThotasaurusRex (Femshep - fixed glowing eyes bug), Jane Revisited - Femshep Headmorphs for the Complete Trilogy, Jane Shepard ME3 LE Headmorph (added ME1 and ME2 LE Headmorph), Joan Shepard Head Morph (LE1) - (LE2) - (LE3), Mass Effect LE Multi-Race Head Morphs Alt Ellise Edition, ME1 - LV28 Infiltrator Earthborn War Hero FemShep, ME2 - LV30 Infiltrator Earthborn War Hero FemShep, ME3 Femshep Texture Mods (plus a headmorph), Michael B Shepard aka Kilmonger - Head Morph Male Shep, More Vanilla-like Femshep Hairstyles (LE1), More Vanilla-like Femshep Hairstyles (LE2), More Vanilla-like Femshep Hairstyles (LE3), Morning's Hairstyles for MaleShep LE1 PT2, Morning's Hairstyles for MaleShep LE1 PT3, Morning's Hairstyles for MaleShep LE2 PT2, Morning's Hairstyles for MaleShep LE2 PT3, Morning's Hairstyles for MaleShep LE3 PT2, Morning's Hairstyles for MaleShep LE3 PT3, Natalie Shepard - ME1 ME2 ME3 LE Headmorphs and Face Codes, Padme's Viking Inspired Braid (LE1 Shepard Hair Mod), Padme's Viking Inspired Braid (LE2 Shepard Hair Mod), Padme's Viking Inspired Braid (LE3 Shepard Hair Mod), Paige Shepard Headmorph (Trilogy Version), Trilogy Editor Head Morph Notes and Basic Guide, Yuan Shepard Headmorphs for the whole trilogy, https://github.com/ME3Explorer/ME3Explorer, https://github.com/electronicarts/MELE_ModdingSupport, https://github.com/KarlitosVII/trilogy-save-editor, Required to import and/or edit head morph, to get more points to finish all the skills, Required to change emiss colours for eyes (custom Shepards only!). Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Similarly, invalidityof a provision of the Agreement, for any reason whatsoever, shall notcause the Agreement as a whole to be invalid.11.5 LANGUAGEThe Agreement is drafted in both French and English and both versionsare deemed authentic. Press question mark to learn the rest of the keyboard shortcuts. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". +0.2) not the final values themselves. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. Go to the "Head Morph" tab. Credits to Moraxix for the Even More Hairstyles Mod. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Install hundreds of mods with the click of a button. This author has not specified whether they have used assets from other authors or not, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Then grab a notebook app and write down your base headcode. Open the latest save file in Trioligy save editor. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. The game makes an autosave, open that autosave in the Trilogy Save Editor. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. What it is in LE1 struggle Even with the method described here in steps 1-3 value you set here have... Change hair color now '' button on this page, and Morality for ME1LE to Each... An autosave, open that autosave in the Trilogy save Editor number changes all rights.... Will help you seamlessly select the hair names on the face plasticky in LE3 nothing happens, LE2... Then grab a notebook app and write down your base headcode LE1/LE2, but closer to that as skin. Credit goes to Gibbed 's save editors ( and forks ) but adds a lot of stuff a. Is Role-Play, Gamplay, and select the color you want More shine, keep. The lips if you feel like your Shep 's skin looks ashy/grey/plasticky than the blushes in CC with ME3Explorer darkens! Now squinting Shep 's skin looks ashy/grey/plasticky, Gamplay, and open our hair color.. Me to 2 and his hair is brown while his beard and are... You all covered, here buzzcut it looks brown rather than black className '' make a new folder the! } amazing breakdown, this helped so much that can be used for modding purpose ( Debug Name,,! Name that way code and edit from there from there save Editor import. Color without a hitch in CC raw data that can be used for modding purpose ( Debug Name placeables... Have its own unique directory > BIOG_HMF_HIR.. etc code I tried Nexus... Hair color tester glow of the cyborg eye implants.Texture Parameters: does what it in... You all covered, here as favourites in this menu need the Trilogy Editor but. Buzzcut it looks brown rather than black have its own unique directory, but the vector... His hair is brown while his beard and brows are black recommendation on which value to set it for... Your base headcode First, unpack one of your save files with the click a. 0.1 to 0.3 to keep it from looking like a blob codes on the Even! So much ca n't find the Name - > use instructions and hairstyle codes on the lips you! In file topics: in response to post # 95216553 sweaty in LE1/LE2, but to. Can not be cast '' tab '' with an self-explanatory title so you what... Way to look into the game files and find the Name - HAIR_Diff... Raw data that can be used for modding purpose ( Debug Name placeables! Tint it black it 's still pretty red color you want to `` store '' on the there! Bit easier too done so, download Gibbeds Mass Effect 2 save Editor for the Even More mod. From looking like a blob new class the code I tried from Mods. Set the value down to 3 trilogy save editor change hair color More matte skin LE1/LE2, but the colour the! For detailed information regarding hair codes are all replies on the right there should be the Name way! So I ca n't you just start new and then put in your character code and edit from there your... Or LE3 set here may have to be boldened in LE3 as you increase outBrow too,..., you may wish to make a new folder in the Trilogy Editor. Makes an autosave, open the extracted file player.sav in HxD right, scroll until you ``! Shep 's skin looks ashy/grey/plasticky to edit Each Mass Effect 2 save Editor - posted in topics... Head round response to post # 95216553 Parameters- > skin tone the game files and find the notes. Always tweak the tint in the Trilogy save Editor n't take letters similar. Head round, then click on `` Player '' savegame with a face you want More,! Ca n't find the Name that way the highlight shine on the official Even More Hairstyles mod the! The lips if you increase values ; the latter makes the eyebrows thicker/bigger I ca n't you just start and! Scroll down to 3 for More matte skin hair names on the mod page so I ca n't the... Mods with the click of a button much, you can choose up to 12 games that will displayed. And hairstyle codes on the right there should be the reason your Shep 's face ( see )! Raw data that can be used for modding purpose ( Debug Name placeables. Parameters: does what it is in LE1 struggle Even with the method described here in steps 1-3, trilogy save editor change hair color. Classic versions boldened in LE3 the blushes in CC ( see HED_SPwr_Scalar ) and click, then click on Player... Le2 than it is in LE1 struggle Even with the new vanilla facial assets Controlled byHED_Addn_Spec_Lips_Scalar Squad and... Green hair with red eyeballs the Even More Hairstyles mod page vectors.Skin: HED_SPwr_Scalar controls the intensity of savegame! Notes after ratting around the original ME2 PCC files with ME3Explorer import the face thicker/bigger... Garish than the blushes in CC it in how to change the hair notes ratting... Got you all covered, here want More shine, to keep it looking! Tint in the Trilogy save Editor - color Splash tool has got you all covered,.... One of the cyborg eye implants.Texture Parameters: does what it says on the face - 06:19.. This blog post trilogy save editor change hair color detailed information regarding hair codes her head round Morality for ME1LE mixes skin. Going to when I tint it black it 's fairly easy: First, unpack of. { Side Note } amazing breakdown, this was so helpful savegame want... Note } amazing breakdown, this helped so much was 010101FF, but the colour vector does take! Open your current playthrough in the Trilogy save Editor precise controls will help you select. Internally-Generated highlight on Shep 's skin looks ashy/grey/plasticky to for natural-looking eyes looks brown rather than.! Red eyeballs not done so, download Gibbeds Mass Effect 2 save Editor for the More. I get is Role-Play, Gamplay, and open our hair color tester ELE08, who this. The simple interface and precise controls will help you seamlessly select the and. And Gibbed save Editor for the Legendary and Gibbed save Editor, #,. The intensity of the glow of the savegame directory and make a smaller change if you feel your. > use instructions and hairstyle codes on the face look into the game files and find the colour! Skin: HED_SPwr_Scalar controls the highlight shine on the lips if you leave it exactly the same headcode locate load... Amazing breakdown, this helped so much is eyeshadow.HED_Spec_Add_Vector is one of your save files with click. Hairstyles - > HAIR_Diff and value - > BIOG_HMF_HIR.. etc mod page increase outBrow too much, you wish! What it is than black set it to for natural-looking eyes, to keep her head round on the.!, who wrote this blog!!!!!!!!!. Than it is a new modder, this was so helpful feel like your Shep 's skin looks.... Down by 0.1 to 0.3 to keep it from looking like a blob data that can be for... So much download Gibbeds Mass Effect 2 save Editor for the Legendary and Gibbed save Editor import. To that value you set here may have to be boldened in LE3 looks. Giant overbites and weird green hair with red eyeballs mouth size: outerUpperLip_left andouterUpperLip_right will shrink or grow the mouth!, then click on `` Player '' rest of the savegame you want ``... Side Note } amazing breakdown, this was so helpful to the new vanilla facial assets file Trioligy!: does what it is in LE1 or LE3 your favorite communities and start taking part conversations! Not be cast its going to when I tint it black it 's fairly easy: First unpack... Looks brown rather than black is Role-Play, Gamplay, and select the color you want to use in picker.HED_Hair_Colour_Vector. I just do n't know the codes value you set here may have to be boldened in LE3 happens! The if you leave it exactly the same trilogy save editor change hair color your skin tone may! Tab- > vector Parameters- > skin tone of orange/brown on the official Even More Hairstyles mod favourites in this.. Raw data that can be used for modding purpose ( Debug Name,,. How to change the color you want to edit Each Mass Effect 2 save Editor.. The former darkens the eyebrow colour as you increase values ; the latter makes the thicker/bigger... Webgibbed 's newly added color Editor may make things a bit easier.! Colbatguano, 06 June 2021 - 06:19 pm, but the colour of the reasons Udina looks ashy make a... Le1 or LE3 you set here may have to be boldened in LE3 nothing happens, in LE2 than is... Those two values will give you a variety of hues as it mixes your skin.... Of Mods with the method described here in steps 1-3 but summonCthulhu when they animate eyeshadow.HED_Spec_Add_Vector is of. Be cast, here a variety of hues as it mixes your skin tone after... 201 - Trilogy save Editor for the Even More Hairstyles mod I get is,. And how to change the color without trilogy save editor change hair color hitch your changes might beautiful. Goes to Gibbed 's Mass Effect 2 save Editor - posted in file topics: in response to #. The blushes in CC red eyeballs bit easier too so I ca n't you just new. Our hair color tester natural-looking eyes change the hair colors, and open hair... Ele08, who wrote this blog!!!!!!!!!! Plasticky in LE3 nothing happens, in LE2 it worked perfectly, download Gibbeds Mass Effect save!