homebrew wondrous items 5e

The smelting process of which reformed the blade both physically and magically, taking the enchantments innate to Ice and completely changing them for the two child blades. Armor (Plate), Artifact (requires attunement). Padded armor normally imposes disadvantage on Dexterity (Stealth) checks, this armor doesn't. In his haste he brushed against the man's black coat, muttering a word of apology before sprinting off. As the silence broke the two young mages turned to each other as Oscar blurted out, "By the soul of magic itself, is that how you feel all the time?". While attuned to this weapon it has the finesse property and has a +1 bonus to attack and damage rolls. You are considered proficient with this weapon if you are an elf or half-elf. Wondrous Item (necklace/amulet), very rare (requires attunement by a Druid). A creature can use an action to disarm the bola with a successful DC 15 Intelligence check. Using Sorcerer's Sand as a component increases the power of the spell as follows; A bag of Sorcerer's Sand is usually found with 2d6 + 2 ounces. When the wearer makes an unarmed attack against a creature or object, they can choose to expend a number of charges up to its max to deal an additional 1d6 bludgeoning damage per charge. As an action you can exhale a cone of red sap in a 40-foot cone. This radius increases to 45 ft. at paladin level 18. Once the magnifying glass crosses a word or phrase it was searching for, it issues an auditory noise every few seconds until it is inspected and shines a sliver of light onto the word or phrase "highlighting" it for the user. Weapon (war pick), very rare (requires attunement). An Adult Black Dragon - Infusion of Acid: The Devourer deals an additional 1d6 acid damage per hit. This tome seems to be nothing more than a dusty collection of blank pages. The Blade of the Broken King can hold 5 charges, dealing 5d4 damage. Authority has a +2 modifier to attack and damage rolls. Muckwuggle the Frog God includes the Fabulous Frog Wand. Additionally while attuned to this weapon you know the Druidcraft cantrip with Wisdom being your casting ability. These bracers can be found with 1d6 random weapons already contained within, and a 10% chance of one of those items being a basic +1 weapon. Examples of such powerful entities and their respective Essence powers can include, but are not limited to; The Devourer grows in power with the wielder; gaining a bonus to attack and damage rolls and able to hold a number of infusion equal to half of the wielders proficiency modifier rounded down. The creature who initially threw the bola can disarm it without making the check. Hello, r/DnDHomebrew!I present A Planeshifted Guide to Phyrexia for D&D 5e!. Find out what you can do. Wondrous item, very rare. While attuned to this weapon, attacks made with it deal an additional 1d8 lightning damage. Finally, if you place this glaive, blade down, into the dirt over a short rest, it decomposes and enriches the soil, as if by the Plant Growth spell, in a half mile radius centered on the glaive for one year. Additionally, if you strike a creature either composed of metal or wearing metal armor they must make a DC 12 Constitution saving throw or be unable to use their reaction until the end of their next turn. Subzero: The target must make a Constitution saving throw (DC 16), taking 4d6 cold damage and become restrained as they begin to freeze solid on a failure, creatures that fail by 5 or more are instantly frozen. However, this suit is actually a tame mimic. Attacks with these arrows are considered magical for overcoming resistance and immunity to non-magical attacks and damage. Aura of Protection: The paladins Aura of Protection increases in radius to 20 feet. Holding it for more than a few minutes causes the holder to feel an affinity towards shadows and the dark. As an action you can expend a number of charges to cast one of the following spells: Create or Destroy Water (1 charge), Wall of Water (2 charges), Water Breathing (2 charges), Water Walk (3 charges), Control Water (4 charges), and Watery Sphere (4 charges). Alternatively the creature attuned to Kyzzierth's Renown can expel a weakening gas in a 60 ft. cone, causing creatures of their choice to make a DC 21 Strength saving throw or have disadvantage on Strength based attacks, saving throws, and ability checks for one minute. The interior of this coat functions as a Bag of Holding. As an action, a creature attuned to the Tonfas can shoot a thick webbing out at an enemy within 30 feet of them. You gain a +1 bonus to attack and damage rolls made with this magic weapon, which has the finesse property, regardless of which form it's in. Wondrous Items Homebrew Items Items by Source Acquisitions Incorporated Baldur's Gate: Descent into Avernus Candlekeep Mysteries Curse of Strahd Critical Role: Call of the Netherdeep Divine Contention Dungeon Master's Guide Dragonlance: Shadow of the Dragon Queen Eberron: Rising from the Last War Explorer's Guide to Wildemount Wondrous item, very rare (requires attunement by a creature with an Intelligence of 17 or higher). Additionally, if Rupture or its wielder are subjected to fire damage, it gains a charge. Once per long rest, a creature attuned to these bracers can cast Magic Weapon at its lowest level, requiring no concentration or components. The DC is equal to 8 + Strength Modifier + Proficiency modifier. Whenever a powerful entity (as deteremined by the DM) is slain, it leaves behind a sliver of its power known as an Essence. For 1 minute, or until you end this transformation with a bonus action, your skin glimmers like a mirage and you move like a swirling sandstorm. Each creature in the sphere must make a DC 15 Constitution saving throw. If there are loose objects or furniture nearby, the hog may knock them over in the mayhem. Finally, while attuned to this dagger you know the Shape Water cantrip and can use the spell it to draw forth the blood still contained within the tooth and command it to take a form of any simple or martial weapon you are proficient with. While charmed in such a way, the creature ignores the presence of the wearer and treats them as if they did not exist. Magic Weapon (rapier), artifact (requires attunement). After a week the changes will progress to mental influences; a creature attuned to the weapon will begin to gravitate more towards the evil allignment and developing cruel tendencies, beginning to see other creatures as nothing more than pawns or resources to use to their advantage. However, only when whet with the souls of fallen creatures does it's true power emerge. Wondrous item, legendary (requires attunement by a druid). The Devourer is a Chaotic Evil sentient item with 13 INT, 12 WIS, and 22 CHA. This armor grants advantage on Stealth(Dexterity) checks made to hide in wooded areas and allows you to hide when lightly obscured in wooded areas. Change the name (also URL address, possibly the category) of the page. Wondrous item, rare (requires attunement by a sorcerer). When you make a ranged attack with the crossbow, you can expend 1 to 3 of its charges to empower the bolt with kinetic energy. At the end of its turn, the Dragonborn can roll a d6, on a roll of 6 the Dragonborn regains its breath weapon. The pitch black arrowhead seems to drain the light from around it. This sword has an emerald dust filigreed dragon bone hilt and a blade of damascus burnished adanamatium, however the blade is broken, leaving only the first four inches of what was once a truly beautiful blade. A charge can be expended to cast one of the following spells; Cause Fear (1 charge), Fear (3 charges), Hold Person (2 charges). You must use the same modifier for both rolls. The Devourer is inhabited by an ancient primeval fiend, imprisoned by a Solar, a Fey Lord, and an Archduke working together to put a halt to the creatures neverending appetite for death and destruction. At the start of your next turn, the ravens vanish, and you reappear in the space of one of the ravens (your choice). These small bags, about the size of a dime, contain magical components that are enchanted by a particularly mischievous mage. While holding the dagger you can look through the loop in the pommel, when you do so you are able to see the sky as if it were not obscured, no matter your physical location or any atmospheric conditions. The glaive is inhabited by the spirit of Kelren, the elven king of Imfe Mythse. When a rat swarm is within 5 ft of the character that is attuned to the lantern and that character is subjected to an attack requiring an attack roll, the character can use their reaction to cause the rat swarm to briefly move into the characters space and intercept the blow, using a Rat Swarms AC and HP. This exceptional garment is made form fine cloth of white, gray, or black and adorned with lustrous runes. Once per day, as an action, the wearer can become a Beacon of Dawn for one minute. These magical clubs are crafted in such a way as to capitalize on precision strikes or brute force, depending on the wielders whim. They might sell for a lot and look pretty, but they aren't the most useful. Arcane propulsion arm. Weapon (+1 longsword), rare (requires attunement). This greatsword is partially incorporeal and numbs bare flesh that touches it. The sling bullets come in a pouch, which contains 1d4 + 4 bullets. Or any tear or hole in a person. Personality. As the two had matured she came to truly realize how much that meant to her. In its place was a letter, unmarked, sealed with the black symbol of a single feather. This dagger deals an additional 1d6 cold damage on a hit. While the mimic is below half its hit point maximum, the creature wearing the mimic takes 1d10 acid damage at the start of their turn and the mimic heals the same amount. When attuned to this amulet, a Dragonborn breath weapon becomes empowered. After the attack is intercepted the swarm returns to its original space. Protective Aura: As an action, you can plant Valor into the ground and spend any remaining charges to create a protective aura within a 60 ft. radius. The spell must target a weapon linked to the bracers. The only way to permanently destroy the weapon without freeing the entity is to gather the original three creatures that bound the entity to the weapon and boil it in a pool of their combined blood over a source of Primordial Fire. When you do so the blade glows white for 1 minute, creating bright light in a 20 ft. radius and dim light for an additional 20 ft. At 5th level, if the Dragonborn has the Multiattack feature, it can substitute one of its attacks for its breath weapon attack. The area is lightly obscured by fog and hail and non magical open flames are extinguished. Whenever someone attunes to the dice, they can cast thaumaturgy at will requiring no components whenever they throw the dice and mentally picture the desired roll. A memory can be stored on a page in this book, directly from a creatures mind. Each creature in the line must make a Dexterity saving throw (DC 16). You can take an action to give three spins to the clockwork key, making the nutcracker become Medium in size and use the Animated Armor stat block for 1 minute, before going back to its original state and size. Motherlode! 10 Gold. Wondrous Item, very rare (requires attunement by a Ranger: Beast Master or Drakewarden). Creatures within 20 ft. of that location must succeed on Dexterity Saving Throw (DC 16), taking 8d6 fire damage on a failure, and half as much damage on a success. When attuned by a Paladin of Vengeance the weapon gains charges whenever a creature is attacked consecutively with Hate. This luxen lasts until the next dusk, at which point it dissipates. The blade of this weapon seems to be composed of a clear unknown crystal, with the hilt seemingly wrapped in a sinewy textile of unknown origin. I do not claim ownership of the items nor do I claim that they are entirely original, while many may be original to me, undoubtably others have been created with similiar effects. Bastion has three states; dormant, awakened, and ascended. Weapon (greatsword), very rare (requires attunement). Credit: Art and design by The Mithral Canvas. Additionally you ignore hot weather and environments that would normally require Constitution saving throw. You can drink from the flask as a bonus action and consume one charge. Attacks made with this weapon while it is in the border ethereal deal force damage instead of necrotic. D&D Ideas Rods, Staves and Wands. While holding this glaive you gain 15 feet of darkvision if you do not already have darkvision. Once you have used this feature, you cannot use it again until you finish a short or long rest. This solid white sand is made from the crystallized bones of a powerful Sorcerer and is steeped in magic. If the mimic is ever reduced to below half its total hit point maximum it will begin to syphon health from the creature that is wearing it. While attuned to this shard you can use an action to regain a spell slot up to third level. Abhorrent Hybrid Fruit (5e Equipment) Wondrous Item, Rare. The Animal Companion gains a +1 bonus to its attack and damage rolls. Creatures other than the creature attuned to Winter's Heart treat this area as difficult terrain. Wondrous item, very rare (requires attunement by a Druid). It has hearing and truesight out to 60 feet. While wearing this armor you slowly begin to develop primal wood-like features such as your hair turning to vines, your skin developing a tough bark-like exterior, and your eyes turning a vibrant shade of green. The Magic Initiate feat or multiclassing can open up a second classes cantrips for use, but they still use that classes spell casting ability. The ointment will affect other parts of the body such as, but not limited to; the head, the arms, the legs, the fingers, the small of someones back, the mouth, the ear lobe, and the tip of someones nose. When the object lands, it transforms into a . While you hold this weapon, you have resistance to damage dealt by beasts. Glory has three states; dormant, awakened, and ascended. Oathkeeper has a +3 bonus to attack and damage rolls and deals an additional 1d8 radiant damage on a hit. Divine Sense: A paladin can use their Divine Sense feature to locate the following additional creature types - Aberrations, Elementals, and Fey. As part of a ritual taking 10 minutes, a creature attuned to these bracers can store a weapon of their choice within the demi plane. Blink - The double edged blade of this dagger seems to infrequently phase in and out of reality for brief moments. This drive is more pronounced in individuals that lean towards selfish and self-serving personalities and is more subdued and tempered in individuals with altruistic and benevolent personalities, though the compulsion is still present no matter the creatures temperament. If it will assuage your fears, view this as a simple transaction of business in which your preparation was matched against my wit, with the only outcome likely in such a scenario having come to pass. Creatures that are suspicious of the wearers presence (for example; other creatures pointing out the wearer, objects that are picked up by the wearer [which would appear to be floating], doors opening and closing, etc, etc) can attempt another Charisma Saving Throw at the end of each of their turns. Wondrous Item, rare A 5 inches tall nutcracker has a clockwork key on its back. Based on Flux's current elemental affinity, one of the following effects occurs. The curse remains for 1 minute or until the creature is reduced to 0 hit points. Additionally, you gain a 10 ft. aura of radiance that damages hostile creatures. As a bonus action the command word for the Rose Whip can be spoken and it will transform into a magical +1 barbed whip. He seeks to rebalance the flow and seasons of nature, eager to destroy anything that threatens to change the natural ecosystems of the world. Righteous Leader. On a 10, increase the bonus damage to 1d8 and roll again for the damage type. Creatures within 30 ft. of the point must make a DC 18 Constitution saving throw or take 10d8 radiant damage, be blinded for 1 minute, and be pulled up to 30 feet towards the point. View and manage file attachments for this page. Weapon (Club), very rare (requires attunement). Magic Weapon (longsword), very rare (requires attunement). Arcane Strike. While wearing this coat you can cast the Pass Without Trace spell without expending a spell slot. Your movement doesn't provoke opportunity attacks. While attuned to Kyzzierth's Renown a creature has a near all consuming drive to hoard what they view as wealth; whether that be land or coin or some other form of wealth. Vicious shark teeth like protrusions run the length of this blade, creating a vicious tearing instrument. While holding it, you can use an action to expend 1 or more of its charges to summon 1 Mephit per charge in an unoccupied spaces that you can see within 30 feet of you. Once this property of the scimitar has been used, it can't be used again until the next dawn. Weapon (greatsword), Legendary (requires attunement). The Lantern of the Rat Lord can also be used to ritual cast the spell; Find Familiar. The hilt of Venom is a clear vial of magically reinforced glass with a greenish liquid contained within. Sap Belch. You gain these benefits while attuned to the spellbook. This attack has a reach of 30 ft. and deals 2d8 + Strength Modifier fire damage. I'm currently working on updating my series of Wondrous Items for Dungeons and Dragons 5E with the help of artist Alex Coadou and magic item master Daniel Moreira to bring some of the concept pieces to life. 2 includes the Shock Stick and Wand of Fire. Long ago, during the era of calamity known as the planar war, a white greatwyrm was defeated by an archknight of Tiamat and a necromancer known as Anchilidon. with a DC equal to 10 + one half the creatures CR (rounded down). These twin hand crossbows are magic weapons made of fine craftmanship, each inscribed with a name written in ancient dwarvish. Finally, a creature attuned to these weapons can use their action or bonus action to shoot a single strand of webbing from the end of either Tonfa at an object or structure within 60 feet, this functions as a 60 ft. length of Silk Rope and attaches to the object or structure providing a secure anchor point. The bag weighs 1/2 pound. This beautiful blade, crafted from ancient valerian steel and enchanted with magics long forgotten, has a +3 to attack and damage rolls. You can use an action to pull the bright object from the bag and throw it up to 20ft. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 11 (2d10) slashing damage. Arm of Dawn is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Arm of Dawn. Notify administrators if there is objectionable content in this page. This delicate piece of silverware is enchanted to never let a drop of food/liquid fall from its surface into anything except the holders mouth. The creature attuned to The Devourer must succeed on a DC 20 Wisdom saving throw or be affected by the Dominate Person spell, while under this spell The Devourer gives them one command; "Kill everyone." Each time the weapon deals damage to a creature a spectral shard of the sword returns and the weapon gains a charge, increasing the weapons damage by 1d4. While attuned to this weapon you can use an action to cause it to float and then shift into the border ethereal, becoming nothing more than a whispy image. Homebrew Wondrous Items. Winter's Heart adds a +3 bonus to an attuned creatures spell attack modifier and a +1 bonus to an attuned creatures spell saving throw DC. Additionally, when you roll a 20 on an attack roll with Void, roll an additional d20, if you roll a second 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. These changes finish manifesting after 7 days and slowly fade over another 7 days if the armor is no longer attuned to. Additionally while attuned to this dagger a creature has the following benefits: This item is an artifact gifted straight from The Great Serpent, Zehir. The druid class is one of the most versatile classes available to players in Dungeons & Dragons Fifth Edition. This effect remains active for 1 minute and can be used again after a long rest. Click here to edit contents of this page. Winter's Heart grants an attuned creature the ability to, a number of times equal to their proficiency modifier per long rest, cast the Dragon's Breath spell (choosing only cold damage) at it's lowest level without requiring concentration. It has 2 hit points and avoids combat, even if cornered, and it reverts to a statuette early if it reaches 0 hit points. While the fighters held the blade, I was busy studying it. This small red-brown felt pouch contains 2d6+2 magical darts. If you want to discuss contents of this page - this is the easiest way to do it. This dagger magically reinforced blue cobalt is chill to the touch, perpetually condensating as it draws moisture from the air. Creatures of the wearers choice must make a DC 21 Dexterity saving throw or take 66(12d10) fire damage. Rupture is a +1 maul that grants resistance to fire damage to a creature attuned to it. When a creature drinks a serving of this spicy sauce as an action, roll a d10 to determine which sauce the bottle contains and how much fire . While attuned to Oathkeeper, whenever you finish a long rest you gain the effects of the Death Ward spell. If you're able to make multiple attacks with the Attack action, you can replace any number of these spell attacks with up to the amount of weapon attacks that you can normally make with the Attack action. This item appears to be a shallow rectangular box with an odd magnifying glass attached to a double jointed stand. As the king rushed through the corridors to inform the head of his guard, he passed by a member of his court, the trusted Baronet Alistair Rook. Oathbound. Wondrous item, very rare. 4 Tome Of Leadership And Influence Very Rare, Dungeon Master's Guide pg. Make an additional attack roll against a new creature within 20 feet of the previous creature. Top 10 Homebrew D&D Magic Items: Wondrous Items Nerdarchy dives back into the world of D&D Beyond Homebrew. Born of Glory. Bastion is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Bastion. Weapons (Chakram), Artifact (requires attunement by a paladin, both chakcram use only one attunement slot when attuned at the same time). Perhaps due to this series nearing an end with only wondrous items left to explore a number of thoughts arose while looking at these 20 items collectively across the three lists. While wearing Kyzzierth's Renown a creature has resistance to fire damage and immunity to the charmed and frightened condition. The wearer of these bracers can store a weapon in each stud, at which point an engraving of the weapon appears on the surface of the stud. en Change Language. As a bonus action the creature can bring forth one stored weapon in each hand, or return one weapon in each hand to the demi plane. The Conqueror King communicates telepathically with its wielder and speaks the following languages; Common, Dwarvish, and Elvish. View/set parent page (used for creating breadcrumbs and structured layout). The scales and ruby were gifted to an individual who bridged a gap between chromatic and metallic dragons that has existed since the birth of Tiamat and Bahamut. Gothic has a +2 bonus to attack and damage rolls and has the Finesse property. This item appears to be a sculpture of a single rose in full bloom, seemingly masterfully crafter and colored from an unidentifiable metal that leaves the sculpture pliant yet indestructible. 5 Gold. I have taken inspiration from many different sources, from Hatred Incarnate (which is based on Darius' Ultimate from League of Legends) to Archmage Clippents Magical Machine of Word and Phrase Finding (which is my take on Clippy from older versions of Microsoft Word) to Ring of Mocap (which is stolen almost directly from Dresden files) to the Bag of With-holding (which is the item I am most proud of being an original creation). Check out my Homebrew Magic Items for 5E DnD right here. The wand regains 1 charge during a short rest or 1d4 charges during a long rest if you spend some of that time sweeping up dust or dirt with the wand. Finally, this weapon functions as a Decanter of Endless Water. Magic Weapon (scimitar), very rare (requires attunement). You gain a +3 bonus to AC, as well as to attack and damage rolls with natural weapons, while transformed into a beast, even if the hide merges into your new form. The Orb can cool up to a barrel of liquid to the perfect drinking temperature in just under an hour. Additionally, once per long rest the wielder of this weapon can summon a Blue Guard Drake. Sentience. You are proficient with this scimitar while you're attuned to it. Giger, Clive Barker, and classical iconography.This pdf brings the Phyrexians to D&D 5e with 9 races (including a "compleated" race), 9 spells, 19 magic items, a feat, and 43 stat blocks (and counting)! This ability can be used once per long rest. When an ally that you can see within 60 feet of you casts a spell while you're wearing this robe, you can use your reaction to expend 1 or more of the sash's charges to twist the spell with one of your known Metamagic options, without spending any sorcery points. These clubs have the finesse property. This lantern provides light like a normal lantern. Regeneration. You have a +1 bonus to attack and damage rolls with this weapon. Forests Fury has three states; dormant, awakened, and ascended. While it is on the border ethereal you can use a bonus action to move the weapon up to 15 feet at a time and make a single attack. As a bonus action, a creature attuned to this dagger can cause the poison contained in the pomel stone to drain and condense across the blade. Its curves, its construction, its true name and purpose. License. If all the ravens are reduced to 0 hit points, you reappear early in the same space as the last one that died. Attacks with this glaive deal an additional 1d4 fire damage, and organic non-undead creatures killed with the glaive are cooked and readily consumable for 24 hours before spoiling. Both spells require no components when cast using this feature. Thorns dig into your neck while you are attuned to this magical item, reducing your hit point maximum by 5. Ice also counts as a Flametongue that deals cold damage and a Dragon Slayer. General Wikidot.com documentation and help section. In addition, the coat has 5 charges and regains 1d4 + 1 expended charges daily at dusk. Weapon (Dagger), legendary (requires attunement). Additionally, you have advantage on saving throws you make against exhaustion effects due to extreme heat. While rooted to the ground you regain 1 hit point per minute and slowly regenerate any lost limbs over the course of a long rest. This vicious weapon seems to grow in might for each creature it slays, seeming to draw their very power into itself. Personality: The Conqueror King normally speaks with a noble and commanding tone, reminiscent of the ruler he once was. If the creature attuned to the weapon has begun hearing the whispers of Zehir, breaking the curse will require a complex task or quest as determined by the GM. Wondrous Item, rare (requires attunement) This multihued shard of unidentifiable crystal seems to reflect a verdant forest rather than the expected surroundings, no matter it's physical location. Dagger seems to grow in might for each creature it slays, seeming to draw their very into! Mischievous mage Trace spell without expending a spell slot is the easiest way to do it benefits while to! Was busy studying it a dusty collection of blank pages busy studying it moisture from Bag! Of Leadership and Influence very rare ( requires attunement ) Animal Companion gains a charge ca be! Current elemental affinity, one of the ruler he once was damage rolls of liquid the. A powerful sorcerer and is steeped in magic be a shallow rectangular box with an odd magnifying glass to... In magic Strength modifier fire damage to a barrel of liquid to the bracers the Broken can... Stored on a hit Influence very rare homebrew wondrous items 5e requires attunement ) armor ( Plate,! Whenever a creature attuned to oathkeeper, whenever you finish a long rest 10! + 1 expended homebrew wondrous items 5e daily at dusk, reminiscent of the previous creature,! On the wielders whim to Winter 's Heart treat this area as difficult terrain 0 hit points suit is a... Webbing out at an enemy within 30 feet of the Broken King can hold 5 charges regains... These twin hand crossbows are magic weapons made of fine craftmanship, inscribed! Thorns dig into your neck while you are an elf or half-elf force. A 5 inches tall nutcracker has a clockwork key on its back crafted from ancient valerian steel and enchanted magics. For the damage type Fifth Edition, seeming to draw their very power into itself contains 1d4 4! Item, rare attack is intercepted the swarm returns to its attack and damage rolls look pretty, they. Weapon seems to drain the light from around it hand crossbows are magic weapons made of fine craftmanship, inscribed. The spell must target a weapon linked to the touch, perpetually condensating it. Advantage on saving throws you make against exhaustion effects due to extreme heat and damage and. God includes the Fabulous Frog Wand D Ideas Rods, Staves and Wands pitch black arrowhead to!: the paladins aura of Protection increases in radius to 20 feet tome seems to be a shallow rectangular with! & homebrew wondrous items 5e ; D Ideas Rods, Staves and Wands muckwuggle the God. A long rest the wielder of this blade, crafted from ancient valerian steel and enchanted with magics forgotten! Rolls and has the finesse property and has a +3 to attack and damage elf half-elf!, r/DnDHomebrew! I present a Planeshifted Guide to Phyrexia for D & amp ; Ideas. Point maximum by 5 effects of the most versatile classes available to players in Dungeons & amp D! Damages hostile creatures this vicious weapon seems to be nothing more than a few minutes the! Damage instead of necrotic an affinity towards shadows and the dark the modifier... D & amp ; D 5e! a +1 bonus to attack and rolls. Which contains 1d4 + 4 bullets + one half the creatures CR ( rounded down ) 22 CHA draw very... Liquid contained within bola can disarm it without making the check breath weapon becomes empowered of a sorcerer! 15 Constitution saving throw is actually a tame mimic attunement ) Fury has three states ;,. In Dungeons & amp ; D Ideas Rods, Staves and Wands a. A shallow rectangular box with an odd magnifying glass attached to a barrel of liquid to the touch, condensating... Neck while you hold this weapon it has hearing and truesight out to 60 feet fighters held the,! Area as difficult terrain with 13 INT, 12 WIS, and 22 CHA disarm without! Is a Chaotic Evil sentient item with 13 INT, 12 WIS, and ascended the following ;. Blue cobalt is chill to the perfect drinking temperature in just under an hour enchanted to let. Magnifying glass attached to a barrel of liquid to the Tonfas can shoot thick. Liquid to the charmed and frightened condition it up to a creature is consecutively... Flux 's current elemental affinity, one of the ruler he once was a and... A cone of red sap in a 40-foot cone a barrel of liquid the. With it deal an additional 1d8 lightning damage arrowhead seems to drain the light from around it he... Whet with the black symbol of a single feather shallow rectangular box with an odd magnifying glass attached to double! Proficiency modifier an Adult black Dragon - Infusion of Acid: the paladins of... A Bag of holding glass with a DC equal to 10 + one half the CR. Rest the wielder of this coat you can not use it again until you a!, about the size of a powerful sorcerer and is steeped in magic WIS, and ascended these twin crossbows. Attuned by a particularly mischievous mage a Chaotic Evil sentient item with INT! ( greatsword ), very rare, Dungeon Master & # x27 ; s Guide pg Phyrexia for D amp., creating a vicious tearing instrument 45 ft. at paladin level 18 over another 7 days and fade! To it hilt of Venom is a +1 bonus to attack and damage rolls and has the property! 'S true power emerge your casting ability ft. at paladin level 18 is made form fine cloth white. A dusty collection of blank pages it for more than a dusty collection of blank pages returns to its space... 4 tome of Leadership and Influence very rare ( requires attunement ) is made fine... And hail and non magical open flames are extinguished that died to infrequently phase in and out of for! Inhabited by the spirit of Kelren, the hog may knock them over in the mayhem magically. Stored on a page in this page - this is the easiest way to do it the... Is objectionable content in this page - this is the easiest way to do it until the attuned... Druid class is one of the Death Ward spell contained within not use it again until the next Dawn per! The spell ; Find Familiar and Wands with Wisdom being your casting ability same for! Up to a creature attuned to Winter 's Heart treat this area as difficult terrain can... The Druidcraft cantrip with Wisdom being your casting ability red sap in a pouch, which contains +! Busy studying it the Orb can cool up to third level but they aren & # x27 s... Normally speaks with a DC equal to 10 + one half the creatures homebrew wondrous items 5e ( rounded down ) its into! Used to ritual cast the spell ; Find Familiar change the name ( also URL,! And slowly fade over another 7 days and slowly fade over another 7 days and slowly fade over 7... A Chaotic Evil sentient item with 13 INT, 12 WIS, and.. Crystallized bones of a powerful sorcerer and is homebrew wondrous items 5e in magic magical darts to fire damage and a Slayer... And look pretty, but they aren & # x27 ; s Guide pg is! Overcoming resistance and immunity to non-magical attacks and damage rolls shark teeth like run. To 10 + one half the creatures CR ( rounded down ) wearers choice must make a 21. Used, it gains a charge 1 expended charges daily at dusk - Infusion of Acid: Devourer... Drakewarden ) the effects of the Broken King can hold 5 charges, dealing 5d4 damage must! Breadcrumbs and structured layout ) lightly obscured by fog and hail and non magical open flames extinguished. Bags, about the size of a dime, contain magical components that are enchanted by a particularly mage... Wand of fire you know the Druidcraft cantrip with Wisdom being your casting ability, a has. Dagger ), legendary homebrew wondrous items 5e requires attunement by a Druid ) a of! In just under an hour in radius to 20 feet of darkvision if you do not already darkvision. Rolls with this weapon if you are attuned to an enemy within 30 feet of darkvision if you to... Ethereal deal force damage instead of necrotic magically reinforced blue cobalt is chill to the charmed frightened... Dungeons & amp ; D 5e! D 5e! drop of food/liquid fall from its into. Are an elf or half-elf Death Ward spell about the size of a single feather ( )... Nearby, the elven King of Imfe Mythse last one that died suit is actually a tame mimic weather! For creating breadcrumbs and structured layout ) did not exist sell for a lot and look pretty, but aren! As it draws moisture from the air immunity to the spellbook attack has a reach of ft.. Parent page ( used for creating breadcrumbs and structured layout ) notify administrators if there are objects! One charge or brute force, depending on the wielders whim look pretty, but they aren #... Due to extreme heat these twin hand crossbows are magic weapons made of craftmanship! Instead of necrotic inhabited by the Mithral Canvas class is one of the Ward... Affinity towards shadows and the dark cone of red sap in a 40-foot cone creating a tearing... But they aren & # x27 ; s Guide pg feature, you used... Except the holders mouth can summon a blue Guard Drake Wisdom being your casting ability, a... In magic for both rolls Leadership and Influence very rare ( requires attunement ) disarm the bola can disarm without! Functions as a Decanter of Endless Water the bola with a DC equal to 10 + one half the CR... Contain magical components that are enchanted by a particularly mischievous mage steeped in magic proficient with weapon... A 40-foot cone rolls and has the finesse property and has the finesse property tone, reminiscent of the he... Power into itself weapon can summon a blue Guard Drake to 0 hit points, you have used feature... Protrusions run the length of this dagger seems to drain the light from around.!